#include "Point.h"


//x set/get
void Point::setX(int x)
{
	mX = x;
}
int Point::getX()
{
	return mX;
}
//y set/get
void Point::setY(int y)
{
	mY = y;
}
int Point::getY()
{
	return mY;
}

void Point::getString()
{
	std::cout << "[x,y]=(" << this->mX << "," << this->mY << ")";
}
